ATK/ 2,800 DEF/ 2,300
“Dark Magician” or “Dark Magician Girl” + 1 Spellcaster monster
Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 “Dark Magician” and 1 “Dark Magician Girl” from your hand, Deck, and/or GY.
The Dark Magicians is the combination of the dynamic of the Dark Magician and Dark Magician Girl! Yugi’s trusted allies combined their magic into an unstoppable force! Their magic creates one of the strongest monsters in their archetype. The Dark Magicians has two powerful skills to elevate your decks to the next level of power! Their magical effects give a huge advantage to them over opponents in duels!
The Dark Magicians has not appeared in the anime at the time of this review. The Dark Magicians is clearly based on the teamwork of Yugi’s favorite cards. Moments from the anime and movies resemble this card. There are many scenes with Dark Magician and Dark Magician interacting with each other. They stand side by side as they battle opponents for Yugi.
The Dark Magicians allows you to draw a card when a Spell Card or Trap Card is activated once per turn. It is a great effect for drawing cards. You maintain your number of resources when you activate a Spell Card or Trap Card. This effect also activates during both players’ turns. Your opponent can trigger this skill.
In addition, you may set a Spell Card or Trap Card if you draw one, and you may activate it this turn as well. The Dark Magicians bypasses the rules for setting cards. The card is ready to be played. You can activate it to counter your opponent’s strategy. A wise opponent would hesitate before making his or her next move.
Play these cards with The Dark Magicians!
The Dark Magicians’ second effect special summons one Dark Magician and Dark Magician Girl when The Dark Magicians is destroyed. You regain both monsters for the Fusion Summon. It is a great effect for quickly replacing a monster. You can protect your life points by placing them in defense position if you need to. You may also use them to summon a new monster or to attack your opponent.
In addition, you have many options for your next action. The archetype has a huge library of cards for powerful combos. You can once again use them to Fusion summon The Dark Magicians. There is also the option to use your Spellcasters for other summons. You can tribute them to play a powerful monster such as Sorcerer of Dark Magic.
Play these Trap cards with The Dark Magicians!
- Eternal Soul
- Magician Navigation
- Magicians’ Defense
How to summon The Dark Magicians.
Finally, this monster is very easy summon. You only need one half of the duo on the field and The Eye of Timaeus to play The Dark Magicians. This strategy uses less resources. You only need two cards instead of the usual three cards. It is also the fastest method of summoning The Dark Magicians. You will quickly be ready to take care of business in your duel.
Play these Spell cards with The Dark Magicians!
- Sage’s Stone
- The Eye of Timaeus
Overall, The Dark Magicians is a fantastic Fusion Monster with amazing effects. I recommend playing two copies of this card in an extra deck. You gain an extra card when a Spell card is activated by either player. Then, you have the option to set it and play it during the same turn. The Dark Magicians will unleash a double Dark Magic Attack and lead your to victory!
Card Rating: (5 / 5)