Unit of The Week: Frontier Star, Coral

Her singing voice continues to create fans that cross over generations. 

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):[Counter Blast (1) Choose a face down card from your G zone, and turn it face up] When this unit attacks, you may pay the cost. If you do, Soul Charge (1), choose up to the same number of your rear-guards as the number of cards in your soul with “Coral” in its card name, and return them to your hand. For each unit returned with this effect, this unit gets [Power]+5000 until end of turn. If the number of face up cards named “Frontier Star, Coral” in your G zone is two or more, draw a card, choose up to two cards from your hand, and call them to separate (RC).

Aurora Star, Coral is a classic Bermuda Triangle unit and is part of the clan’s Ride Chain. She has reached a new evolution with Stride Generation. Her newest form is Frontier Star, Coral. Coral’s strategy is to gain advantage by gathering resources with a large hand size. Frontier Star, Coral continues this strategy along with new tactics. Coral decks are now focused on Limit Break and Generation Break!

Frontier Star, Coral’s skill puts her in the spotlight. She returns the same number of rear-guards to your hand as the same number of Corals in your soul. She gains 5,000 power for each unit returned to your hand with her skill. She has the potential to gain 25,000 power! Her total power will be 50,000 or 51,000. This depends on which grade 3 Coral is currently your vanguard. Your opponent will need more than just a G-Guardian to block her attack. He or she will be forced to use a perfect guard. You may also draw a card and call two units to the field if you have two face up copies of Frontier Star, Coral in your G zone.

Furthermore, you can call two fresh units from your hand for two more attacks. Your first wave of rear-guards will attack before Frontier Star, Coral and will return to your hand during her attack. The second wave of rear-guards will need enough power to hit your opponent’s vanguard and rear-guards. Active Pink, Larana gains 2,000 power when you have a Coral vanguard. She has the minimum amount of power to hit most vanguards.

Finally, Bermuda Triangle has many units to enhance Frontier Star, Coral. Admire Successor, Lyrica’s skill helps build your soul. She can put Corals into your soul. Prism on the Water, Myrtoa is a great card to play with Coral. She allows you to draw a card when she is placed on a rear-guard circle. Her skill also works as an early vanguard, but she is best as a rear-guard in Coral’s deck. Ideal Walking Weather, Emilia’s Generation Break activates when she is returned to your hand and allows you to draw a card. Top Gear Idol, Sanya is a 12K attacker when Generation Break is online.

Overall, Frontier Star, Coral is  a strong G-Unit in Coral decks. Her ability gains three important advantages in combat. First, her power quickly increases to 50,000 or more if you can return five cards to your hand. Secondly, she allows you to draw a card. Thirdly, she enables more attacks by calling two units to the field. She has plenty of support to make her a legitimate opponent. Get on stage with the beautiful Frontier Star, Coral!

Card Rating: 5 out of 5

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