With this one blow that throws everything away, I’ll bring you your requiem!
[ACT](VC):COST [Counter Blast (3)], bind all of your opponent’s front row rear-guards, and this unit gets [Power]+10000/[Critical]+2 until end of turn for each of your opponent’s open front row (RC).
[AUTO](VC):When this unit attacks, if your damage zone has four or more cards, until end of that battle, this unit gets [Power]+10000, and your opponent cannot call sentinels from their hand to (GC).
Break time is finally back with the power of thunder and lightning! Armor Break Dragon is a classic unit from the era of Limit Break and Bushiroad has brought back this awesome card. He is a member of Narukami. The new version of Armor Break Dragon has stronger abilities for his intense offense for quick victories.
Armor Break Dragon is a powerhouse with his first ability. He quickly turns the game in your favor under the right conditions. Armor Break Dragon binds all of the opponent’s rear-guards in the front row. In addition, he gains 10,000 power for each of the opponent’s open circles in the front row and 2 criticals. He may deal up to three damage with his first ability.
Furthermore, good timing with this ability can catch an opponent off guard. You have a chance for a quick victory if the opponent does not have a sentinel (perfect guard). Armor Break Dragon may break through the opponent’s defense and quickly deal three damage on your first turn with your grade 3 vanguard.
In addition, you also weaken the opponent’s defense because Armor Break Dragon binds the opponent’s rear-guards in the front row. The opponent cannot use those rear-guards to intercept your attack. The opponent also loses offense after you bind those units.
The second ability complements the first ability. Armor Break Dragon gains 10,000 power and the opponent is unable to call sentinels from their hands to the guardian circle. This ability puts a lot of pressure on the opponent. Armor Break Dragon has 42,000 power and three criticals! You have an opportunity to win the game with amazing offense.
The second ability is a nice callback to Limit Break. You need four or more damage to activate it. The timing of this ability works well in the late game. Your opponent will most likely have four damage, and one hit from Armor Break Dragon will win the game.
Armor Break Dragon needs support from cards with abilities without a cost or a cost with a soul blast. You need to conserve your counter blasts for Armor Break Dragon. You need a creative approach in your selection of rear-guards. The majority of these units have effective abilities without a large cost.
Dusty Plasma Dragon and Armor Break Dragon have good synergy. Their abilities complement each other. Dusty Plasma Dragon and your other rear-guard in the same column gain 5,000 power when you bind an opponent’s rear-guard. Dusty Plasma Dragon builds your offense with his ability adding 10,000 power in one column. You are putting more pressure on the opponent.
Play these cards with Armor Break Dragon (V Series) in the V-Premium Format!
- Dusty Plasma Dragon
- Lightning of Hope, Helena
- Rising Phoenix
However, Armor Breaker Dragon has a few weaknesses, and these cards shut down his strong offense. The new heal triggers may reduce Armor Breaker Dragon’s critical to one if the opponent has a grade 2 vanguard. You instantly lose the pressure on the opponent in battle due to the lack of criticals.
In addition, Sunrise Ray Knight, Gurguit (V Series) may bypass this card’s restrictions on sentinels from the hand. Sunrise Ray Knight, Gurguit superior calls a sentinel from the deck. The card comes from the deck instead of the hand. Therefore, you may play a sentinel from the deck with Sunrise Ray Knight, Gurguit’s ability.
Armor Break Dragon is not an ideal card for the Premium Format. His first ability has a very high cost, and you would most likely only be able to activate it once or twice a game. You would lose resources to consistently play your other cards.
In addition, Armor Break Dragon is a one trick pony, and decks in the premium format have better defense than decks in the V-Premium format. An opponent is likely going to block Armor Break Dragon in battle. Your effort for a quick victory will be for nothing.
Narukami has generic G-Units with fine abilities to play alongside Armor Break Dragon. Their abilities have more value in a long game in the premium format than Armor Break Dragon’s abilities. For instance, Conquering Supreme Dragon, Dragonic Vanquisher “VBUSTER” is a strong G-Unit with the ability bind the opponent’s units. ability has a low cost.
Play these cards with Armor Break Dragon in the Premium Format!
- Conquering Supreme Dragon, Dragonic Vanquisher “VBUSTER”
- Sky Guardian Supreme Dragon, Bulwark Dragon
All in all, Armor Breaker Dragon is a fun card for ever player. He personifies the meaning of all or nothing. Armor Breaker Dragon dives hard at the chance of victory with his abilities. You will either win the game in big fashion or you will lose a lot of valuable resources.
V-Premium Format: (3 / 5)
Premium Format: (2 / 5)