[ACT](VC): Legion20000 “Witch of Reality, Femme” (If your opponent’s vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)
[ACT](VC):[Counter Blast (2)] If this unit is Legion, choose up to two of your opponent’s (RC) with a rear-guard, your opponent reveals ten cards from the top of his or her deck, chooses grade 0 cards equal to the number of (RC) chosen from among them, calls those cards to those separate (RC), and shuffles his or her deck.
[ACT](VC):[Choose a rear-guard with the same card name as a unit on your (VC), and retire it] If the number of grade 0 rear-guards your opponent has is two or more, draw two cards. This ability cannot be used for the rest of that turn.
Almost two years ago I made a top ten list for the hottest ladies in Cardfight!! Vanguard, and the list is officially shattered. Mesmerizing Witch, Fianna is my new number one woman in my ever-so changing list of beautiful woman in Cardfight!! Vanguard. She is the leader of Shadow Paladin’s witches. She is just as wicked as the original Shadow Paladins such as Blaster Dark. She uses her magic to misguide others for her personal gain. It is to no surprise she is friends with seductive Luquier and uses similar tactics to take advantage of others.
Fianna’s Legion skill is a defensive ability that weakens opponent’s formations. Your opponent’s power from the rear-guards’ columns go from 17K or more power to 13K or less power. This is a significant drop in power because weak attacks require less cards to block them. You will just need one card to block attacks by rear-guards or no cards at all if the attack is just too pathetic. Your opponent can replace the triggers in the rear-guard circles with stronger units, but they will be losing hand size for power. It is best to choose your opponent’s front row rear-guards to decrease the formation’s offense and remove interceptors.
Furthermore, her Legion skill’s defensive capabilities go beyond weakening formations. The skill wastes your opponent’s triggers. Most decks do not want any triggers being called to rear-guard because they are best used to defend. Legion decks can get around by putting triggers back into the deck, but Generation Break and Limit Break decks are at a great disadvantage. They are unable to put triggers back into deck like Legion. A few triggers can get around this problem such as Battleraizer, who can return to the deck after boosting a unit.
Next, her third skill complements her Legion skill. If your opponent has two or more grade 0 rear-guards, then you may retire one unit with the same name as one of your vanguards to draw two cards. The skill can be used once per turn to balance it for players won’t be able to draw at least four cards for every two cards that they retire. The draw engine fits perfect with the defensive strategy. One card can be used to replace your retired unit and the other can be kept in your hand to use as a guard.
Overall, I must say Mesmerizing Witch, Fianna is a very fun card to play and annoying to play against. Her Legion skill creates so many problems for opposing players to deal with at a single moment. They lose their strongest rear-guards and triggers lose their value as rear-guards. This is one of the worst feelings to experience in a fight. You are losing many critical resources to be able to compete in a game. I am just mesmerized by Fianna’s flawless beauty and disruptive Legion skill.
Premium Format: (5 / 5)