An uncanny dragon. Its personality is dreadfully aggressive. [Stride]-Stride Step-COST [Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard […]
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An uncanny dragon. Its personality is dreadfully aggressive. [Stride]-Stride Step-COST [Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard […]
Read moreLast week I finally got my hands on an extra booster box of G Extra Booster 1: Cosmic Roar and opened the box today. G Extra Booster 1: Cosmic Roar […]
Read more[AUTO](VC/RC):When placed, if you have a vanguard with “Ancient Dragon” in its card name, COST [Counter Blast (1)], draw a card, and this unit gets [Power]+5000 until end of turn. […]
Read moreLet’s Get EXCITED! [CONT](VC):During your turn, if a total of three or more of any player’s cards were bound this turn, all of your front row units get [Power]+10000. [ACT](VC)1/Turn:COST […]
Read moreOverlap the despair and the world will be shrouded in darkness! [CONT](VC):During your turn, if your soul has “Phantom Blaster Dragon”, this unit gets [Power]+10000, and its original [Critical] becomes […]
Read moreThat law has no meaning here. [Stride]-Stride Step-COST [Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them], Stride […]
Read moreV Booster Set 12: Divine Lightning Radiance is the twelfth booster set from Cardfight!! Vanguard V. Many classic units from the original series return with new artwork and abilities. V […]
Read moreBlessings upon my children. Upon you, a curse that cannot be wiped away. [ACT](VC)1/Turn:COST [Counter Blast (1)], choose up to two of your opponent’s rear-guards without any Cradle markers, and […]
Read moreBushiroad redesigned many Neo Nectars from Cardfight!! Vanguard G for V-Trial Deck 12: Ahsha. Fans of Neo Nectar will be happy with these units introduced for the standard format. Many […]
Read morePush through! Otherwise, crush it! [AUTO](VC):When your unit attacks, COST [Soul Blast (1)], and move all of your force markers to that unit’s circle. [AUTO](VC)1/Turn:When the attack of your unit […]
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