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That King of Knights is the foundation of the Sanctuary, and the future.
[CONT]:The normal ride of this card from a grade 3 unit with an Aichi icon and different card name from this card also becomes a persona ride.
[CONT](VC):During your turn, this unit cannot be boosted, and gets [Power]+2000 for each of your rear-guards. If you have three or more rear-guards, this unit gets drive +1, if you have four or more rear-guards, and you persona rode this turn, this unit gets [Critical]+1.
[AUTO](VC)1/Turn:When this unit attacks, COST [Counter Blast (1)], search your deck for up to two cards with an Aichi icon, call them to (RC) in the same column, and shuffle the deck. If your opponent’s vanguard is grade 3 or greater, the called units get [Power]+5000 until end of turn.
King of Knights, Alfred (Fighter Icon) charges into the D-Standard Format of Cardfight!! Vanguard. King of Knights, Alfred (Fighter Icon) rallies his Royal Paladins onto the field. This version of this unit has three powerful abilities and these abilities are similar skills to other versions of this unit. He superior calls Royal Paladins on the field. He unleashes a strong offense.
D-Standard Format:
King of Knights, Alfred (Fighter Icon) has the Aichi Icon. All of his abilities resemble the abilities of previous versions of King of Knights, Alfred. He only has synergy in decks with units only with the Aichi Icon. He is the grade three unit for the ride deck.
Furthermore, King of Knights, Alfred (Fighter Icon) is a Royal Paladin from the Keter Sanctuary. He has the mechanic of persona ride. He can perform persona rides on any grade three unit with the Aichi Icon.
First Ability:
King of Knights, Alfred (Fighter Icon) activates a persona ride when you normal ride this card on any grade three unit with the Aichi Icon. You will not miss the persona ride if you ride this unit on top of a different unit. Your units in the front row gain 10,000 power. You draw a card.
Furthermore, Royal Paladin has multiple grade three units with the Aichi Icon. Units such as Soul Saver Dragon (D Series) have the Aichi Icon. You may ride King of Knights, Alfred (Fighter Icon) on Soul Saver Dragon (D Series). Then, you have activated persona ride.
Therefore, King of Knights, Alfred (Fighter Icon) consistently activates a persona ride. You are not forced to wait two turns if you are changing units for your vanguard. This grade three unit ensures the advantages from a persona ride.
Second Ability:
King of Knights, Alfred (Fighter Icon) cannot be boosted. King of Knights, Alfred (Fighter Icon) gains 2,000 power for each of your rear-guards. In addition, he gains triple drive if your field has three or more rear-guards. Furthermore, he gains a critical if you persona rode him during this turn if you have four or more rear-guards.
Furthermore, King of Knights, Alfred (Fighter Icon) represents the strategy of Royal Paladins. This unit wants a full field of units, and the clan often superior call units tot he field. He gains more power and skills from this ability when you have three or more rear-guards.
Therefore, King of Knights, Alfred (Fighter Icon) is a strong vanguard on the turn when you persona ride him and you have five rear-guards on the field. King of Knights, Alfred (Fighter Icon) has a total of 33,000 power from his ability and the persona ride. In addition, he has triple drive with more opportunities for triggers and deals two damage.
Third Ability:
King of Knights, Alfred (Fighter Icon) superior calls two units with the Aichi Icon from the deck from this unit attacks the opponent. This ability provides two rear-guards and enables multiple battles in a single turn. It also fills the filed for this vanguard’s second ability.
Furthermore, many units have synergy with King of Knights, Alfred (Fighter Icon). Units with auto abilities unleash their full potential. King of Knights, Alfred (Fighter Icon) has synergy with units like Blaster Blade (Fighter Icon). Blaster Blade (Fighter Icon) retires an opponent’s rear-guard when you place him on the field.
In addition, King of Knights, Alfred (Fighter Icon) enables many battles in a single turn. You can have up to five battles. You may superior call your new units in the front row for additional battles.
Support:
King of Knights, Alfred (Fighter Icon) has a lot of powerful support in the D-Standard Format. He has synergy with many Royal Paladins from the Keter Sanctuary. The units from Royal Paladin with the Aichi Icon complement this grade three vanguard’s abilities.
Knight of Silence, Gallatin (D Series) is also an effective grade two unit from the deck. This grade two unit gains 5,000 power when you have a grade three or greater vanguard with the Aichi Icon. Therefore, King of Knights, Alfred (Fighter Icon) may superior call Knight of Silence, Gallatin (D Series) from the deck, and you have a rear-guard with 15,000 power before a boost.
In addition, Knight of Silence, Gallatin (D Series) is a defensive card for King of Knights, Alfred (Fighter Icon). Knight of Silence, Gallatin (D Series) adds 10,000 power to King of Knights, Alfred (Fighter Icon) when the opponent attacks Alfred. This increase in power is a strong defense. King of Knights, Alfred (Fighter Icon) has a total of 23,000 power before additional shields from your guardians.
Play these cards with King of Knights, Alfred (Fighter Icon) in the D-Standard Format!
- Blaster Blade (Fighter Icon)
- Knight of Silence, Gallatin (D Series)
- Soul Saver Dragon (D Series)
Premium Format:
King of Knights, Alfred (Fighter Icon) has stellar support in the premium format. You may play this card with a variety of archetypes. He is a member of the archetypes for Alfred and Blaster.
In addition, King of Knights, Alfred (Fighter Icon) has useful abilities. This unit has triple drive and two criticals with his second ability. You do not lose the third drive check if you decide to use him as the vanguard instead of a G-Unit.
Furthermore, King of Knights, Alfred (Fighter Icon) can be a heart for a variety of G-Units. Royal Paladin has many generic G-Units with powerful abilities. The archetypes of Alfred and Blaster also have G-Units with stellar skills.
For instance, Transmigratory Dragon, Holy Squire Dragon is a great G-Unit for Alfred when your opponent is playing Link Joker. This G-Unit unlocks all of your locked cards. In addition, Transmigratory Dragon, Holy Squire Dragon gains 3,000 power for each of your rear-guards. Therefore, you have a G-Unit with total power of 43,000 and all of your rear-guards are unlocked.
Play these cards with King of Knights, Alfred (Fighter Icon) in the Premium Format!
- Divine Knight of Triumph, Eulogias
- Great Flash, Iseult
- Holy Dragon, Crystaluster Dragon
- Transmigratory Dragon, Holy Squire Dragon
Card Rating:
Overall, King of Knights, Alfred (Fighter Icon) is a powerful grade three unit. All of his abilities make major impacts in the game. He truly represents the style of Royal Paladins. This unit unleashes a powerful offense with his persona ride. This unit provides resources during the battle phase. Therefore, I recommend playing a full set of King of Knights, Alfred (Fighter Icon) in your deck.
D-Standard Format: 3.5 out of 5.0 stars
Premium Format: 3.0 out of 5.0 stars
