An uncanny dragon. Its personality is dreadfully aggressive.
[Stride]-Stride Step-COST [Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them], Stride this card on your (VC) from face down.
[AUTO](VC):When it attacks, COST [Counter Blast (1) & turn a card from your G zone face up], and [Stand] all of your front row rear-guards. This unit gets [Power]+5000 until end of that battle for each unit that [Stand].
Uncanny Dragon King, Azhdabalk is not your average unit from Nova Grappler. It is a huge space dragon with sliver scales. It has a single skill to enable an onslaught of attacks. Uncanny Dragon King, Azhdabalk is ready to take charge of the front row and stand your rear-guards!
Strange Artwork:
First, I want to discuss this card’s odd artwork. I normally focus on a card’s abilities, but I need to clear the air about the artwork. Uncanny Dragon King, Azhdabalk has a strange and unrecognizable design for a Nova Grappler. The clan is known for robots and wrestlers. This dragon does not fit the Nova Grappler’s theme. Players may look at the illustration assume it is a Dimension Police before reading the clan’s label on the card.
Ability:
The first ability unleashes a lot of offense for your rear-guards in the front row. Uncanny Dragon King, Azhdabalk stands all of your rear-guards in the front row. They have an extra battle for the turn. This onslaught from your units can deal damage to the opponent. You may declare attacks at the opponent’s rear-guards in his or her front row to weaken their field.
Furthermore, Uncanny Dragon King, Azhdabalk has a strong synergy with Accel markers. This ability also stands rear-guards on Accel markers. Those units will have an additional 5,000 or 10,00 power. Your rear-guards on Accel markers can unleash strong attacks. You can stand three or more rear-guards in the front unit.
In addition, Uncanny Dragon King, Azhdabalk gains at least 15,000 power. Your front row requires three rear-guards to gain this amount of power. Your vanguard can reach high numbers above 40,000.
Weakness:
Unfortunately, this ability has its shortcomings. The rear-guards in the front row do not gain power from this ability. While you are standing multiple rear-guards, your opponent can easily block those attacks. An opponent may not need to guard if he or she checked a damage trigger. Then, your rear-guard are unable to hit the opposing vanguard.
Consider these G-Units for your Nova Grappler deck!
- Fang Dragon King Fist, Driger
- Favorite Champ, Victor
Card Rating:
Overall, Uncanny Dragon King, Azhdabalk is a good G-Unit with a strong ability for offense. The card’s true potential lays on rear-guards on Accel markers. You will have strong rear-guards on Accel markers. They provide the offense to pressure the opponent.
Card Rating: [usr 3.5]