Answering to those who advance towards the future, the sun emits infinite radiance.
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card named “Holy Sword of Heavenly Law, Gurguit” from your G zone, and turn it face up & Choose a card from your hand, and discard it] Until end of turn, this unit gets “[AUTO](VC) Unite:When this unit attacks, look at seven cards from the top of your deck, call a card to (RC) from among them, and shuffle your deck.” and “[CONT](VC):All of your units get [Power]+2000 for each face up card with “Gurguit” in its card name in your G zone.”.
Holy Sword of Heavenly Law, Gurguit upholds the Gold Paladin’s high standards of offense to unite his comrades. Gurguit’s forms as a grade 3 provides a strong defense and his grade 4 forms complaints his grade three forms with a powerful offense. The Gold Paladins have the best one two punch in the game. They have the best defense and their offensive capabilities can explode at a moment’s notice. Holy Sword of Heavenly Law, Gurguit is the newest card in the game to further the Gold Paladin’s dominance in Cardfight!! Vanguard
Gold Paladins Unite!
Holy Sword of Heavenly Law, Gurguit’s skill requires Unite! His ability superior calls one card from the top seven cards of your deck when he attacks a vanguard. You should have a variety of options with seven cards from the top of our deck. The large amount of options helps players avoid being forced to superior call triggers. That was a past problem that the new Gold Paladins have overcome in recent booster sets. Triggers will stay in your deck to be checked during the triple drive!
Play these cards with Holy Sword of Heavenly Law, Gurguit!
Furthermore, Gold Paladins have a large library of cards to perfectly assist Holy Sword of Heavenly Law, Gurguit. I lean towards units with abilities to superior call more allies to the field. Knight of Daylight, Kinarius is the perfect card to fit my style. He gains 4,000 power when I have a vanguard with Gurguit in its name. Also, he can superior call a unit to the field. I can call an additional attacker or a booster behind Knight of Daylight, Kinarius.
Finally, his contentious skill gives 2,000 Power for each face up Gurguit in your G zone to all of your units. For example, four cards with Gurguit in their names will give 8,000 power to every unit on the field. Your rear-guards can easily attack with numbers beyond 30,000. Critical Triggers will only add more pressure on your opponent. A second stride of Holy Sword of Heavenly Law, Gurguit can push for a victory because there will be plenty of face cards with Gurguit in their names to fuel power to all of your units.
Card Rating:
Overall, Holy Sword of Heavenly Law, Gurguit will be the Gold Paladin’s new stable for Gurguit decks. He is a great G-Unit to play for your first Stride. He does not require Generation Break and unite is the easiest keyword to fulfill its requirements. Gold Paladins have a wide range of units to play in a deck with Gurguit. Holy Sword of Heavenly Law, Gurguit will unite the Gold Paladins and lead them to a bright future in Cardfight!! Vanguard.
Premium Format: [usr 5]