
Legendary Creature – Mutant Hero
2/2
Haste
Whenever you cast a noncreature spell, you may pay {1}. When you do, target creature with haste can’t be blocked this turn except by creatures with haste.
“Wait? Sorry, not in my vocabulary.”
Speed, Young Avenger is a faithful depiction of Speed from Marvel Comics. The theme of this legendary creature is haste. The theme fits his superpower of super speed. Speed, Young Avenger impacts the opponent’s ability to block creatures with haste.
Sets:
| Release Date: | Set Number: | Sets: | Rarity: |
| 06/26/2026 | 152 | Marvel Super Heroes | Uncommon |
First Ability: Haste
Speed, Young Avenger has haste. This legendary creature can attack the opponent or planeswalker during the same turn when you cast him. This ability has advantages during the early game.
Furthermore, Speed, Young Avenger costs two mana with one red mana and one generic mana to cast. You can gain an advantage from this card in the early game. You may cast this legendary creature as soon as your second turn of the game. Speed, Young Avenger can potentially deal two damage to the opponent during this second turn.
Second Ability:
The reflexive trigger from the second ability of Speed, Young Avenger targets a creature with haste and the opponent can only block this creature with their creatures with haste. You can also target Speed, Young Avenger with this ability because it does not restrict this particular card. The act of you casting a noncreature spell triggers this ability, and you may pay one mana for the ability. This ability restricts the opponent’s defensive options.
For this reason, Speed, Young Avenger creates problems for the opponent. An opponent may be unable to block your creature with haste if he or she does not control any creatures with haste. You have the potential to deal a lot of damage if you can successfully trigger this ability multiple times per turn and have multiple creatures with haste. Each reflexive trigger of this ability targets one creature.
Furthermore, this ability has a manageable cost. You may pay one mana for this ability of Speed, Young Avenger. It can be triggered more than once per turn. You may strategically only target your creatures with haste that will attack your opponent during the turn.
Support:
Speed, Young Avenger has synergy with many creatures with haste. You can play cards such as Daredevil, Man Without Fear and Quicksilver, Brash Blur with this card. You can create strong combos.
For instance, Daredevil, Man Without Fear is a legendary creature with haste, and he benefits from the second ability of Speed, Young Avenger. These legendary creatures can create a strong offense. When you attack, you may exile the top card of your library, and Daredevil, Man Without Fear gains two power and one toughness if the exiled card is a Hero. Daredevil, Man Without Fear with five power attacks the opponent and the opponent can only block this legendary creature with a creature with haste due to the second ability of Speed, Young Avenger. You have the potential to deal five damage if the opponent cannot block this attacker.
Speed, Young Avenger and Quicksilver, Brash Blur from Marvel Super Heroes are a natural fit. Quicksilver, Brash Blur has haste. This legendary creature puts a double strike counter and a +1/+1 counter on himself. Quicksilver, Brash Blur can potentially deal damage twice to the opponent, and Speed, Young Avenger prevents the opponent from blocking this legendary creature with creatures without haste.
Play these cards with Speed, Young Avenger.
- Daredevil, Man Without Fear
- Quicksilver, Brash Blur
Support: Combos
Speed, Young Avenger also has synergy with other cards that support red spells. You can create a variety of combos. These combos can strengthen your offense. You can further restrict the opponent’s defensive options.
The Fire Crystal is an effective legendary artifact for red spells such as Speed, Young Avenger. This legendary artifact reduces the mana cost to cast this legendary creature by one. You can cast Speed, Young Avenger for one red mana with the ability of The Fire Crystal. You save one mana for the cost of the ability of Speed, Young Avenger.
In addition, The Fire Crystal gives haste to all of your creatures. Therefore, Speed, Young Avenger can target those creatures when you cast a noncreature spell. You can have multiple options.
Shriek, Treblemaker and Speed, Young Avenger are a strong duo. This combination of Shriek, Treblemaker and Speed, Young Avenger can create problems for the opponent. An opponent may cast a creature with haste and this tactic works around the second ability of Speed, Young Avenger. You may use Shriek, Treblemaker to prevent a creature with haste from blocking by discarding a card at the beginning of your first main phase. Speed, Young Avenger prevents a creature without haste from blocking your creature with haste.
Play these cards with Speed, Young Avenger.
- Shriek, Treblemaker
- The Fire Crystal
Commander Format:
Speed, Young Avenger can be a commander in the commander format or support the commander. His only color is red and a commander deck with this legendary creature as commander requires cards with a color identity within red. This limitation restricts the construction of the deck.
As a result, Speed, Young Avenger works best in the main deck with creatures with haste and other cards such as Daredevil, Man Without Fear or Shadow the Hedgehog can be the commander. This card best fits in a deck with support for haste. This legendary creature can create a strong advantage alongside many creatures with haste.
Furthermore, commander generally has longer games and more mana than the other formats. Thus, you may have more opportunities to trigger the second ability of Speed, Young Avenger because you may have more opportunities to cast noncreature spells. You will have an advantage with a battlefield of only creatures with haste and Speed, Young Avenger against opponents without any creatures with haste.
For example, Speed, Young Avenger is effective support for Knuckles the Echidna as the commander. Knuckles the Echidna creates treasure tokens when your creatures deal combat damage to a player, and automatically wins the game at the beginning of your upkeep if you control thirty or more artifacts. Speed, Young Avenger has a tactical strategy with his second ability. Your creatures with haste have opportunities to deal damage when the opponent cannot block those creatures. Therefore, the combination of Speed, Young Avenger and your creatures with haste can generate treasure tokens for Knuckles the Echidna.
Speed, Young Avenger has amazing synergy with Shadow the Hedgehog as the commander. These legendary creatures complement each other. Speed, Young Avenger prevents the opponent from blocking Shadow the Hedgehog with any creature without haste. Shadow the Hedgehog may deal damage to the opponent when the opponent does not control any creatures with haste.
In addition, Shadow the Hedgehog allows you to draw a card when another creature with haste under your control dies. An opponent may destroy Speed, Young Avenger. You will be able to draw a card due to the ability of Shadow the Hedgehog. You maintain the same number of cards.
Play these cards with Speed, Young Avenger in the Commander Format!
- Daredevil, Man Without Fear
- Shadow the Hedgehog
- Knuckles the Echidna
Card Rating:
Overall, Speed, Young Avenger is an effective card for haste. This card adds a tactical strategy to decks with haste. This legendary creature has synergy with many cards for effective strategies. Speed, Young Avenger restricts the opponent’s defensive options. Opponents without any creatures with haste will not always be able to block your creatures with haste. Therefore, I recommend playing Speed, Young Avenger in your deck.
Standard Format: 3.0 out of 5.0 stars
Commander: 4.0 out of 5.0 stars
