Unit of The Week: Tear Knight, Aricks

Following the second strike, is a fierce third strike.

[AUTO](RC):At the end of the battle this unit attacked a vanguard, if it is the second battle of this turn, and you have a [Stand] vanguard with “Flagburg” in its card name, COST [Soul Blast (1)], [Stand] this unit, and this unit gets [Power]+5000 until end of turn.

Tear Knight, Aricks is support for Flagburg from Stoicheia. She is a grade two unit with a single ability. She is a key piece to the deck with Flagburg due to her ability. This unit’s purpose is creating multiple battles for herself during a second turn. Her offense sets up the powerful offense from a vanguard with Flagburg.

D-Standard Format:

Tear Knight, Aricks is a grade 2 unit. She only fits in Stoicheia’s decks with Flagburg. Her only ability requires a vanguard with Flagburg in its name.

Furthermore, she has standard stats for a grade 2 unit from Cardfight!! Vanguard: overDress. She has 10,000 power and 5,000 shield. You can create a powerful column with this unit.

Ability:

Tear Knight, Aricks may stand herself after she attacks the opponent during the second battle of the turn, and she gains 5,000 power until the end of the turn. This ability requires your vanguard to have Flagburg in its name. She has two battles for the turn. She has two opportunities to inflict damages to the opponent.

In addition, you may only activate the agility of Tear Knight, Aricks during during the second battle of the turn. Another rear-guard must attack the opponent during the first battle of the turn. The order of battles is very important for the activation of this ability.

Furthermore, Tear Knight, Aricks is able to hit the opponent’s vanguard without a boost during her second attack of the turn. She has a total of 15,000 power. Her total power of 15,000 is a higher stat than many vanguards without a trigger from a damage check. She remains a threat to the opponent during her next battle.

In addition, Tear Knight, Aricks supports Flagship Dragon, Flagburg Dragon with her multiple battles. Flagship Dragon, Flagburg Dragon gains effects according to the number of battles during the turn. Two battles from Tear Knight, Aricks help setting up this grade 3 unit’s effects. One unit with multiple battles has a lot of value for Flagship Dragon, Flagburg Dragon.

Support:

Tear Knight, Aricks has chemistry with Tear Knights from Stoicheia and members of Flagburg’s archetype. You can create strong combos with this grade two unit. Units increase the offensive abilities of this unit and some units may superior call her.

Tear Knight, Erianthe is stellar support for this grade two unit. Tear Knight, Erianthe may superior call a grade three or less unit from the drop zone, and Tear Knight, Erianthe may superior call Tear Knight, Aricks from the drop zone. You regain this unit from the drop zone after the opponent may have retired it or you used her to intercept an opponent’s attack.

In addition, Billow Assault is a good rear-guard in the back row of a column with Tear Knight, Aricks. These units create a dynamic offense. Billow Assault is able to stand if the unit that he boosts hits an opposing unit. Therefore, Billow Assault may stand alongside Tear Knight, Aricks for a second battle.

Play these cards with Tear Knight, Aricks in the D-Standard Format!
  • Billow Assault
  • Flagship Dragon, Flagburg Dragon
  • Tear Knight, Erianthe

Premium Format:

Tear Knight, Aricks only fits in a deck with Flagburg in the Premium Format due to her ability requires a vanguard with Flagburg in its name. You may still play G-Units from Aqua Force with her Aqua Force has the best G-Units for a deck with Flagburg in the Premium Format.

For example, Blue Furious Charge Dragon, Furiargus Dragon is a stellar card from Aqua Force, and it has synergy with Tear Knight, Aricks. Blue Furious Charge Dragon, Furiargus Dragon may stand Tear Knight, Aricks for a third battle of the turn. Three battles from a single unit in the front row pressures the opponent.

Play these cards with Tear Knight, Aricks in the Premium Format!

Card Rating:

Overall, Tear Knight, Aricks is a good unit for Flagburg in the D-Standard Format. She is a staple in the deck. She ensures two battles for Flagburg, and she sets up his powerful effects. This grade 2 unit also has good offense, and gains 5,000 power from her ability. Therefore, I recommend playing four copies of Tear Knight, Aricks in your deck with Flagburg.

D-Standard Format: 4.0 out of 5.0 stars

Premium Format: 3.0 out of 5.0 stars

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