Now is the time. ……Activate, Code of Ragnarok!
[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1)-card with “Revenger” in its card name] When this unit attacks a vanguard, if the number of rear-guards you have is more than your opponent’s, you may pay the cost. If you do, this unit gets [Power]+5000/[Critical]+1 until end of that battle.
[AUTO](VC):[Choose one of your «Shadow Paladin» rear-guards, and retire it] At the beginning of your main phase, you may pay the cost. If you do, your opponent chooses one of his or her rear-guards, and retires it.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)
Desperate times call for desperate measures. A powerful dragon lurks in the shadows on Cray as it waits for its opportunity to prove its worth. Revenger, Desperate Dragon has come from the shadows to aid his fellow Shadow Paladins in the war against Link Joker. Blaster Dark gladly accepts assistance and commands Revenger, Desperate Dragon to lead an unit into battle to stop Link Joker’s invasion.
Revenger, Desperate Dragon is one of the most overlooked Revengers. Revenging Form Dragon and Dragruler Phantom are more popular choices among players. Revenger, Desperate Dragon’s Limit Break appears to be just as desperate as its name because it only boosts the vanguard’s power. Its Limit Break gives 5K power and an additional critical to the dragon when the player has more rear guards than his or her opponent.
Furthermore, the power boost and additional critical will only give a slight advantage to the player. An opponent will always use a Perfect Guard to negate the attack to avoid risking two or more damage. However, an opponent will not always have a Sentinel in hand to block the attack so it has the potential to quickly defeat an opponent in a bad position. The additional pressure from the Limit Break can force a player to either use a considerable amount of cards in his or her hand to block the attack or take the risk by allowing the attack to hit his or her vanguard.
Finally, the second skill can simply be looked at as a Limit Breaker enabler, and the skill is a simple one for one. The player retires one of his or her units and the opponent will choose one of his or her units to retire as well. Cards that allow the opponent to pick the unit to retire are not very good. A smart opponent will retire the least effective card on their field to retain the formation’s best units. This skill is only useful to help set up Limit Break when both players an equal amount of rear guards, then Revenger, Desperate Dragon’s player replaces the recently retired unit. Revenger, Dark Bond Trumpeter and Dark Cloak Revenger, Tartu can be used to help rebuild the formation to set up Limit Break.
Overall, Revenger, Desperate Dragon is the second weakest unit among the Revenger grade 3 units. Revenger, Desperate Dragon is mostly a vanilla unit that only powers up every turn with Limit Break online. It’s nothing more than a desperate attempt to gain a quick edge for victory. In some situations, its skill can actually overwhelm an opponent who is unable to guard the vanguard. If you’re in a tight spot and looking for a desperate way to win a match, then unleash Revenger, Desperate Dragon.
Card Rating: 1 out of 5