Unit of The Week: Divine Knight of Lore, Selfes

[Stride] (Released when both players’ vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down. (When this card strides, it gains the power and card name of one heart. At the end of the turn, return it face up)
[AUTO](VC):[Soul Blast (1)] When this unit attacks, you may pay the cost. If you do, choose any number of cards from your hand, bind them face down, choose one of your rear-guards, and it gets [Power]+5000 until end of the turn. At the end of that turn, put the cards bound with this effect into your hand.

Divine Knight of Lore, Selfes is the latest G-Unit from Divine Knight of Heavenly Decree. Royal Paladins continue to get more powerful units and starter decks. Bushiroad created Brave to be the Royal Paladins’ signature ability. Divine Knight of Lore, Selfes continues this new trend in Cardfight!! Vanguard. His text does not include the word Brave, but his skill assists Brave to the next level.

Divine Knight of Lore, Selfes’s skill binds any number of cards from your hand and gives 5,000 power to one of your rear-guards. You may bind your entire hand to ensure Brave will be active. This skill is a great card for the early stages of a game. You will most likely have more than three cards in your hand after your first Stride. Your rear-guards will be able to use their skills with Brave!

Brave needed a card with Divine Knight of Lore, Selfes’s skill. Royal Paladins lacked an unit to give you early access to Brave. Brave was limited to the later stages of  games. Now you can play Brave early and often! Counteroffensive Knight, Suleiman is a good rear-guard to have on the field alongside Divine Knight of Lore, Selfes. His skill allows you to superior call a grade 2 unit on the field and the new unit gains 2,000. You have the potential to attack four times in a single turn.

Overall, Divine Knight of Lore, Selfes is one of the best G-Units for Royal Paladin decks with Brave. He is the perfect G-Unit to Stride first on your field. It makes many combos possible in the early stages of the game. His skill is the easiest method to archive Brave early in a game. The Royal Paladins are brave under every situation with Divine Knight of Lore, Selfes!

Card Rating: 4 out of 5

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