[Warrior/Effect]
ATK/1,700 DEF.700
Once per turn, during either player’s turn: You can banish 2 “Six Samurai” monsters from your Graveyard to target 1 face-up monster on the field; return that target to the hand. You must control a face-up “Six Samurai” monster with a different name to activate and to resolve this effect. While you control 2 or more face-up “Six Samurai” monsters except “Legendary Six Samurai – Enishi”, this card gains 500 ATK and DEF.
Legendary Six Samurai – Enishi is a level 4 warrior with 1,700 ATK and 700 DEF. This warrior has two effects with specific conditions for their activation. He provides support for the Six Samurai.
First Effect:
Legendary Six Samurai – Enishi is able to disrupte the opponent’s strategy. This warrior’s first effect banishes two of your Six Samurais from the graveyard and returns one face-up monster from the field to the hand. Legendary Six Samurai – Enishi may return an opponent’s monster from the field to the hand. It is an effective ability against many decks. The opponent loses a monster, and they may need to use resources to return the monster to field.
Furthermore, this effect is a useful ability against monsters from the extra deck. This effect returns them to the extra deck. Monsters from the extra deck require resources for you to play them. An opponent would need to spend resources to replay the the monster.
Second Effect:
Legendary Six Samurai – Enishi gains 500 ATK and DEF when you control two or more Six Samurais except Legendary Six Samurai – Enishi. The additional ATK raises Legendary Six Samurai – Enishi’s ATK to 2,200. You have a warrior with a respectable offense. He can consistently destroy weak monsters in battle.
In addition, the condition for this effect is an easy requirement. Six Samurais consistently special summon their comrades on the field. You can easily have three Six Samurais on the field with the effects from cards such as Legendary Six Samurai – Kageki.
Support:
The majority of cards in Six Samurai support the entire archetype. Legendary Six Samurai – Enishi perfectly fits the support of Six Samurai. He has synergy with many cards from the archetype. You have options to special summon from him the hand. Other cards provide protection from the opponent.
You can special summon Legendary Six Samurai – Enishi with the effects of Legendary Six Samurai – Kageki and Shien’s Dojo. The quickest method is the effect of Legendary Six Samurai – Kageki. It is a simple effect. It special summons Legendary Six Samurai – Enishi from your hand without a cost.
Play these cards with Legendary Six Samurai – Enishi!
- Legendary Six Samurai – Kageki
- Shien’s Dojo
Extra Deck Support:
Legendary Six Samurai – Enishi is also material for fusion monsters and XYZ monsters. These monsters require any Six Samurai monsters. You can consistently summon these cards to the field with a pure deck.
Legendary Six Samurai – Shi En is the best Six Samurai in the extra deck. This powerful monster negates and destroys an opponent’s spell or trap card. He controls the field with this effect. You may synchro summon Legendary Six Samurai – Shi En with Legendary Six Samurai – Enishi and Secret Six Samurai – Fuma.
Play these monsters with Legendary Six Samurai – Enishi!
- Battle Shogun of the Six Samurai
- Legendary Six Samurai – Shi En
- Secret Six Samurai – Rihan
- Shadow of the Six Samurai – Shien
Card Rating:
Overall, Legendary Six Samurai – Enishi is an effective monster for Six Samurai. This warrior provides control of the field and a good offense. Both of his effects have useful abilities. Legendary Six Samurai – Enishi’s effect to return monsters to the hand is a strong effect. Therefore, I recommend playing two to three copies of Legendary Six Samurai – Enishi in your deck.
Card Rating: [usr 3]