Yu-Gi-Oh! Card Review: Kaibaman the Legend
[Warrior/Tuner/Effect] ATK/200 DEF/700 If this card is Normal or Special Summoned: You can show 3 “Blue-Eyes White Dragon” in your…
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[Warrior/Tuner/Effect] ATK/200 DEF/700 If this card is Normal or Special Summoned: You can show 3 “Blue-Eyes White Dragon” in your…
[Spell Card] You can Fusion Summon Fusion Monsters that must be Special Summoned with “Dark Fusion”, with effects other than…
[Fiend/Fusion/Effect] ATK/1,600 DEF/0 1 Fiend monster + 1 Warrior monster Must be Special Summoned with “Dark Fusion”. Monsters your opponent…
[Fiend/Effect] ATK/2,500 DEF/2,500 You can target 1 “HERO” monster on the field; Special Summon this card from your hand in…
[Warrior/Effect] ATK/500 DEF/2,000 When you Normal or Special Summon a “Secret Six Samurai” monster(s) (except during the Damage Step): You…
[Spell] Apply 1 of these effects, or if you control 2 or more “Six Samurai” monsters, you can apply both…
[Fairy/Tuner/Effect] ATK/500 DEF/300 If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck…
[Spellcaster/Fusion/Effect] ATK/3,000 DEF/1,500 1 Spellcaster monster + 1 Dragon monster Cannot be used as Fusion Material. This card loses 100…
[Dragon/Effect] ATK/2,400 DEF/2,000 You can activate “Metalmorph” Traps the turn they were Set. You can only use each of the…
[Dragon/Link/Effect] ATK/300 Link – 1 1 Level 4 or lower Dragon or Spellcaster monster You cannot Special Summon, except Dragon…