Yu-Gi-Oh! Card Review: Evil HERO Infernal Sniper
[Fiend/Fusion/Effect] ATK/2,000 DEF/2,500 “Elemental HERO Clayman” + “Elemental HERO Burstinatrix” Must be Special Summoned with “Dark Fusion”. Cannot be destroyed…
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[Fiend/Fusion/Effect] ATK/2,000 DEF/2,500 “Elemental HERO Clayman” + “Elemental HERO Burstinatrix” Must be Special Summoned with “Dark Fusion”. Cannot be destroyed…
[Fiend/Effect] ATK/1,600 DEF/1,800 You can banish this card from your GY; Special Summon 1 “Evil HERO” monster from your hand…
[Warrior/Fusion/Effect] ATK/2,500 DEF/2,000 3 “HERO” monsters After this card is Fusion Summoned, for the rest of this turn, this card’s…
[Warrior/Fusion/Effect] ATK/2,000 DEF/2,600 1 “Destiny HERO” monster + 1 DARK Effect Monster (Quick Effect): You can discard 1 card; send…
[Fiend/Fusion/Effect] ATK/3,000 DEF/3,000 1 “Evil HERO” monster + 1 Level 5 or higher monster Must be Special Summoned with “Dark…
HERO is the first archetype with a primary strategy with fusion monsters in Yu-Gi-Oh!. The game had some fusion monsters…
[Warrior/Effect] ATK/1,000 DEF/1,500 If this card is Special Summoned: You can add 1 “Change” Quick-Play Spell Card from your Deck…
[Warrior/Fusion/Effect] ATK/2,800 DEF/1,200 Must be Special Summoned by “Mask Change”. This card can attack directly, but when it does so…
[Spell] Return 2 Fusion Monsters from your Graveyard to the Extra Deck that list a “HERO” monster as Material; draw…
[Warrior/Fusion/Effect] ATK/2,500 DEF/2,100 1 Level 6 or higher “HERO” monster + 1 “Destiny HERO” monster Monsters your opponent controls lose…