Yu-Gi-Oh! Card Review: Elemental HERO Plasma Vice
[Warrior / Fusion / Effect] ATK/2,600 DEF/2,300 “Elemental HERO Sparkman” + “Elemental HERO Bladedge” Must be Fusion Summoned and cannot…
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[Warrior / Fusion / Effect] ATK/2,600 DEF/2,300 “Elemental HERO Sparkman” + “Elemental HERO Bladedge” Must be Fusion Summoned and cannot…
To fulfill one’s mission without fail. That is the oath of the knights. Play this with COST [Counter Blast (1)…
[Spellcaster/Effect] ATK/ 1,600 DEF/ 100 When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to…
[AUTO]:When this unit is placed on (VC) or (RC), COST [discard a card from your hand], choose one of your…
ATK/2,500 DEF/2,000 [Warrior/ Fusion/ Effect] “Elemental HERO Neos” + 1 Level 4 or lower Effect Monster Must be Fusion Summoned.…
[AUTO]:When this unit is placed on (VC), COST [Counter Blast (1)], search your deck for up to one “Blaster Blade…
[Spell Card] Fusion Summon 1 Fusion Monster that lists a “Red-Eyes” monster as material from your Extra Deck, using monsters…
There was once a knight that wielded the blade of determination in the shadows of glory. [AUTO]:When this unit is…
Spellcaster / Effect ATK/ 500 DEF/ 500 If this card is Normal or Special Summoned: You can add 1 “Magical…
You must be chosen to don that armor. [AUTO](RC):When placed, COST [Counter Blast (1) & Soul Blast (1)], choose one…